Nmm Archive Invalidation. Everytime i launch nvse, the archive invalidation hasn't worked. Archive invalidation for fnv nmm.
So i go back to check the.ini files. Nmc's texture packs aren't showing up, nor are any body replacers. My problem is that archive invalidation just doesn't work, fullstop.
I don't see anywhere in nmm that does the invalidation.
Update the ini files to reflect this change. I'm running nmm 0.49.3, just in case anyone wants to know.any help would be appreciated.oh yeah, if this helps, i did recently download. Instead of the above changes, edit fallout4.ini. If you would like to refer to this comment somewhere else in this project.
At first archive invalidation wouldnt turn on, its now off for some reason, and won't turn on, help please? Minor issue w/ archive invalidation. So i go back to check the.ini files. This will allow the fake.bsa to be the first on the sarchivelist entry.
Reset archive invalidation sets the nmm read only flag for nmm files and folders to off, so archive invalidation allows you to override what is in the original bsa's and therefore allows the game to read. Do we have to toggle or turn off and back on archive invalidate after making changes to your mods in nmm. Then i found out that the archive invalidation was activated. Instead of the above changes, edit fallout4.ini.